Afro Samurai 2: Revenge of Kuma Complete walkthrough gameplay [ 4K 60FPS ] No Commentary
Well... Gameplay is absolute trash with no depth. Visual style is same as the first ones which I love and story telling also. Too bad the main thing to make a game was poor. Enjoy and let me know what you think! High bitrate, high resolution recordings. Games in native 4K 60fps, even old games are up-scaled to at least 1080p 60fps for better viewing experience. If you liked the video please remember to leave a Like & Comment, I appreciate it a lot. Gameplay Walkthroughs that cover the Full Game with No Commentary and will include All Cutscenes, All Boss Fights & The Ending. ---- Afro Samurai 2: Revenge of Kuma was a third-person action-adventure video game published by Versus Evil and developed by Redacted Studios. The game was released for the PlayStation Network and Microsoft Windows in September 2015, with an Xbox One version planned for October. The sequel to 2009's Afro Samurai, originally a manga series by Takashi Okazaki, the player controls Kuma, a swordsman who seeks revenge on the titular character. The game received widely negative reviews from critics. Originally planned to be released in three volumes, Versus Evil removed Revenge of Kuma from all platforms, issued refunds, and cancelled the other two volumes. The Xbox One version was also never released. Plot The plot of Afro Samurai 2 is about Kuma trying to fight Afro, the titular character of the anime series. Kuma following his defeat by Afro now seeks to challenge him for the Number One headband and take his revenge. Development The game was developed by Redacted Studios and published by Versus Evil. After the release of the first Afro Samurai in 2009, former Namco Bandai senior producer David Robinson left the company, and founded Redacted. Along with leaving Namco Bandai, he secured the rights to make other games in the series.[2] Afro Samurai 2's story was written by Jim DeFelice, co-writer of American Sniper.[3] The soundtrack to the game was done by rapper RZA, who also produced two soundtrack albums of the animated series.[4] The game's still image cutscenes was done by series creator Takashi Okazaki.[5] The game was released for the PlayStation Network and Microsoft Windows on September 22, 2015. An Xbox One version was also planned to be released on October 9.[1] After the negative reception of the other versions, however, it was never released.[6]
via YouTube https://www.youtube.com/watch?v=QHvFDKutuAk
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